Search found 103 matches

by zandyy
Wed May 28, 2008 9:06 am
Forum: Requested / Upcoming features
Topic: Cancel friendly cup subscription
Replies: 14
Views: 7394

Don't cups expire anyway after 2 weeks if they don't fill up? I know that's the case with private cups. If it isn't so for public cups, then maybe it should and that would solve Frrfrr's problem?
by zandyy
Thu May 22, 2008 11:41 am
Forum: Requested / Upcoming features
Topic: Added value of this statistics
Replies: 30
Views: 17751

Surely, there's a story here. Shouldn't we all be allowed to know what the manager of the best team here has been accused of and what sort of penalty he got? And if he was falsely accused - shouldn't the accusers be penalised?
by zandyy
Tue Apr 01, 2008 10:35 am
Forum: Requested / Upcoming features
Topic: Free transfers
Replies: 2
Views: 2869

http://forum.soccerproject.com/viewtopic.php?t=110053&postdays=0&postorder=asc&start=0 Read this whole topic, especially what manager bunicutzu has to say. I hope this explains things. There's a penalty to pay for free transfers, and so there should be, but some managers have the skill t...
by zandyy
Sat Mar 22, 2008 10:01 am
Forum: Requested / Upcoming features
Topic: Several simultaneous friendly invitations for same time slot
Replies: 5
Views: 3703

Mate, My take is that it’s not a good idea unless it comes to solve a problem. I don’t see the problem here. It sounds like a waste of energy for the developers. Besides, it will cause a problem to some. Have a look a couple of topics down, a topic called “blocked matches”, were the leader of the A ...
by zandyy
Tue Feb 26, 2008 3:32 pm
Forum: Requested / Upcoming features
Topic: extra time
Replies: 11
Views: 7206

LOL!
by zandyy
Tue Feb 26, 2008 12:48 pm
Forum: Requested / Upcoming features
Topic: extra time
Replies: 11
Views: 7206

SBroccoli wrote:I'm guessing it's not in at present because it would delay gen-time.
LOL! Do you really thing the “length” of the match determines the length of the simulation?
by zandyy
Sun Feb 24, 2008 2:55 pm
Forum: Requested / Upcoming features
Topic: Anger management sessions
Replies: 17
Views: 25668

Like that really matters as most top teams have squads with players less than 10% aggression. And it takes top teams loads of time and money to manage such low-aggression line-ups. This in fact is what this game is all about – making enough money to be able to create a low-aggression team. If this ...
by zandyy
Sun Feb 24, 2008 10:49 am
Forum: Requested / Upcoming features
Topic: Friendly Cups
Replies: 0
Views: 1686

Friendly Cups

Would it be possible to add a ‘choose all’ icon when you choose teams out of your contact list to invite to a friendly cup you’re organising?
by zandyy
Sun Feb 24, 2008 10:34 am
Forum: Requested / Upcoming features
Topic: Anger management sessions
Replies: 17
Views: 25668

This is a very bad idea, it’s been suggested countless times under various names and it will never make sense no matter how you call it. Aggression is a major factor in strategy and players prices and any idea that would enable to alter it will change the game completely, in essence. It is similarly...
by zandyy
Wed Feb 20, 2008 2:15 pm
Forum: Requested / Upcoming features
Topic: Something should be done about the publicity
Replies: 30
Views: 16291

I think we all noticed the drop in the average income generated by advertising boards in the last 1-2 months. It is pretty obvious this isn’t coincidental, and therefore cannot be classified as a ‘problem’ – you may either agree or disagree with this decision apparently made by the administrators. I...
by zandyy
Wed Feb 20, 2008 2:09 pm
Forum: Requested / Upcoming features
Topic: refuse invitations
Replies: 4
Views: 3152

Maybe the easiest solution to this would be that friendly invitations will not prevent friendly cup matches from being scheduled on the time slots unaccepted friendly matches occupy.
by zandyy
Sat Feb 16, 2008 10:54 am
Forum: Requested / Upcoming features
Topic: Influence of new trainer should depend on performance
Replies: 17
Views: 9512

Players' morale is up with 10 points. It has been like that forever. My bad, I stand corrected! Just goes to show I haven’t been taking advantage of this enough, only done it twice. If you change things this way, I think you should definitely keep the time limit. I agree. Or wouldn't it encourage m...
by zandyy
Fri Feb 15, 2008 3:39 pm
Forum: Requested / Upcoming features
Topic: Influence of new trainer should depend on performance
Replies: 17
Views: 9512

Actually players gain only 10 morale points. Thanks for correcting me Zé. I’m pretty sure it used to be that all players go to 100% morale, but this may have been changed when the rule of a full season lapse between coach changes was installed, a couple of seasons back. I think it should be changed...
by zandyy
Fri Feb 15, 2008 2:18 pm
Forum: Requested / Upcoming features
Topic: Influence of new trainer should depend on performance
Replies: 17
Views: 9512

• Replacing the coach will have a negative effect when the team is in promotion zone (positions 1-2 in the League) AND in the SP Cup. I think that should be an OR? I agree. OR then. [zandyy wrote:] • A positive effect will be like it is now – all players go to 100% morale. [/zandy wrote:] I think a...
by zandyy
Fri Feb 15, 2008 12:55 pm
Forum: Requested / Upcoming features
Topic: Influence of new trainer should depend on performance
Replies: 17
Views: 9512

I agree. As to making this a practical solution, I suggest the following: Scenarios: • Replacing a coach will have a positive effect when the team is in relegation zone (positions 11-16 in the League) AND out of the SP Cup. • Replacing the coach will have a negative effect when the team is in promot...

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