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player value
Posted: Sun Dec 02, 2007 1:41 pm
by calin_g
i think that players shouldn't be put on the list at any amount you want. there should be some limits, according to the players value.. or, if not, it would be nice if the scout would suggest you how much to pay for a certain player, according to his quality, or his potential etc.
Posted: Sun Dec 02, 2007 6:17 pm
by bunicutzu
i don't agree. the market should be free as it is, competition makes the price. you are a manger, you have to know how much to pay for a player you want.
Posted: Sun Dec 02, 2007 6:19 pm
by hannibal
bunicutzu wrote:i don't agree. the market should be free as it is, competition makes the price. you are a manger, you have to know how much to pay for a player you want.
²
Posted: Sun Dec 02, 2007 10:16 pm
by lee400
bunicutzu wrote:i don't agree. the market should be free as it is, competition makes the price. you are a manger, you have to know how much to pay for a player you want.
I totally agree with you there...
then for example, a youth CM with 3 skills at 100%, with hidden skill 100% have a very low limit?

Posted: Mon Dec 10, 2007 7:34 am
by calin_g
you were not paying attention.. i said that the price should have limits "ACCORDING TO THE PLAYER'S VALUE" (that is given by the klasse, the hidden skills, etc)... So, for example: an 18 year old player with 65 hidden skills and no skill emprovements can be put on the list and priced between 0 - 50000, and a player with 3 skills at 100% and 100 hidden skills between, let's say, 1 mil and 3 million. PS: i was only refering at the listing price, the price players are put on the transfer list, not that the players should not be selled at a price bigger than they worth.
Posted: Mon Dec 10, 2007 7:49 am
by sljivovica
I agree there should be limits. The way it is now is a mess.
It's too much a game of "how much can I get without the sheriffs bothering me"
Posted: Mon Dec 10, 2007 10:43 pm
by lee400
calin_g wrote:you were not paying attention.. i said that the price should have limits "ACCORDING TO THE PLAYER'S VALUE" (that is given by the klasse, the hidden skills, etc)... So, for example: an 18 year old player with 65 hidden skills and no skill emprovements can be put on the list and priced between 0 - 50000, and a player with 3 skills at 100% and 100 hidden skills between, let's say, 1 mil and 3 million. PS: i was only refering at the listing price, the price players are put on the transfer list, not that the players should not be selled at a price bigger than they worth.
oh k. my bad...
but still, the market fluctuates between times, so surely, it will be a pain in the ass trying to make up a very difficult formula just to restrict people...

Posted: Tue Dec 11, 2007 2:06 pm
by zandyy
Note to Calin - Hidden Skill is between 70 and 100 (just like Stamina). There is no such thing as Hidden Skill of 65.
Posted: Tue Dec 11, 2007 5:56 pm
by calin_g
would you bet your life on that? i would suggest you to think again. I have a player in my team with 68,3 hidden skill (bartos koziol, rm - you can check it yourself), and i presume that he isn't the weakest player on hidden skill.. there must be players out there with smaller hidden skill value..

Posted: Tue Dec 11, 2007 6:04 pm
by Zé da Silva
calin_g wrote:I have a player in my team with 68,3 hidden skill (bartos koziol, rm - you can check it yourself)
Well, we can't immediately see the hidden skill of any player (even SPMT needs some simulations to gather the correct value), but using his current skills my calculations tell me that his hidden skill
can be as high as 75.
Posted: Wed Dec 12, 2007 2:03 pm
by zandyy
Calin,
Want to listen and learn or would you rather bet your life on stuff?
You can only know exact value of Hidden Skill once the player is fully trained. In any way, the final value cannot be bellow 70.
Posted: Wed Dec 12, 2007 6:34 pm
by calin_g
man.. i'm not argueing with you about wich one of us knows the game better. i'm just telling you that i have on my team a player fully trained, who has 68,3 hidden skill. i dont' give a damn if all the players would tell me that a player cannot have below 70 (i've asked some friends, and they also told me that they have players like the one i'm telling you about). so stop bothering me with that.. it ain't the point anyway.. it's not that important
Posted: Wed Dec 12, 2007 6:50 pm
by wesletje
calin_g wrote:you were not paying attention.. i said that the price should have limits "ACCORDING TO THE PLAYER'S VALUE" (that is given by the klasse, the hidden skills, etc)... So, for example: an 18 year old player with 65 hidden skills and no skill emprovements can be put on the list and priced between 0 - 50000, and a player with 3 skills at 100% and 100 hidden skills between, let's say, 1 mil and 3 million. PS: i was only refering at the listing price, the price players are put on the transfer list, not that the players should not be selled at a price bigger than they worth.
a player with 100 hidden skill and 3 other skills at 100% is worth much more than 3 million. If that are the only skills he is been trained on... I have a youth player: Hidden skill = 97,3 and i get bids from over 4 millions, so ...
Posted: Wed Dec 12, 2007 8:44 pm
by calin_g
come on man, it was just an example, i said 3 mil just like i could have said 5 or 7 or 20 mil..
Posted: Wed Dec 12, 2007 10:07 pm
by wesletje
but then you get your unrealistic high prizes like now again...