Team-work and B-Team
Posted: Mon Aug 28, 2006 12:52 am
hi
as you can see, many teams play match in each moment possible, change starting line-up in way that is not realistic, three matches with three completely different line-ups are frequent.
Therefore i think that there should be something like TEAM-WORK which should affect team performance and which should be affected adversely by many changes in starting line-up.
My idea is to make possible to set B-team for stronger managers(E-div and up), that would split team into twoo parts, A-team with for example 22 players and B-team with for example 18 players.
Promotion to A team or relegation of player should cost some amount of morale (35 or something like that).
B-team would play the lowest division with no option to be promoted and B teams league game earnings = A team friendlies; B team friendlies = almost no money.
A and B games shouldnt be mixed, so in FrC subscribes A-team or B-team .. no sharing of games (B-team in group, A-team for play-off)
B-team line-up should gather experience from league game faster than from friendlies but slower than in A-team league game and the gathering should be affected by B-team team-work (to avoid manager to make many changes in B-team line-up)
small part of fan satisfaction should be affected by b-team performance.
..
this is just rough draft but it would make SP way close to reality and contribute to H-div by 2000 new teams
as you can see, many teams play match in each moment possible, change starting line-up in way that is not realistic, three matches with three completely different line-ups are frequent.
Therefore i think that there should be something like TEAM-WORK which should affect team performance and which should be affected adversely by many changes in starting line-up.
My idea is to make possible to set B-team for stronger managers(E-div and up), that would split team into twoo parts, A-team with for example 22 players and B-team with for example 18 players.
Promotion to A team or relegation of player should cost some amount of morale (35 or something like that).
B-team would play the lowest division with no option to be promoted and B teams league game earnings = A team friendlies; B team friendlies = almost no money.
A and B games shouldnt be mixed, so in FrC subscribes A-team or B-team .. no sharing of games (B-team in group, A-team for play-off)
B-team line-up should gather experience from league game faster than from friendlies but slower than in A-team league game and the gathering should be affected by B-team team-work (to avoid manager to make many changes in B-team line-up)
small part of fan satisfaction should be affected by b-team performance.
..
this is just rough draft but it would make SP way close to reality and contribute to H-div by 2000 new teams