Rules breaking - more punishments than ban only !

Here you can talk about wanted and upcoming game features

Moderators: Moderator, Programmer

User avatar
lee400
Team President
Posts: 561
Joined: Fri Dec 16, 2005 9:15 pm
Location: Bournemouth
Contact:

Post by lee400 » Sun Feb 18, 2007 2:02 pm

thats even worse...
I think just a ban is fine. It will teach them a lesson.
Username: Sir Lee (former lee400)
Team: AFC Bournemouth (Former Yunderland FC)

NEED ANY HELP, TIPS OR ADVICE?
JOIN www.sptips.co.nr NOW AND ASK FOR 1:1 HELP! RECEIVE A REPLY WITHIN 24 HOURS!

User avatar
visje69
Member of the Soccer Project Association
Posts: 15588
Joined: Mon Nov 15, 2004 12:04 am
Location: Gent (Belgium)

Post by visje69 » Thu Feb 22, 2007 3:03 am

I think this idea has a point,

If a manager has been playing this game for example 1 year and a half, and then he makes a mistake, which costs him a ban and his team, he loses 1year and a half work + his gaming appetite...

But when a manager that just started gets a ban, it's most likely he will start over and read the rules before doing something...

Where if a manager playing one year and a half and get's a fine in stead of a ban, he might just continue the game after reading the rules


So you could connect punishments on the ammount of time they spent on the game, to make sure they continue playing, but of course if someone really cheats, a ban is the only option...
Lesbuffalos - In hibernation
Winner of the Beneliga Season 78!
Since S1 - August 27 2004

User avatar
silverblast
Member of the Soccer Project Association
Posts: 10792
Joined: Mon Jan 03, 2005 12:19 pm
Location: Hulste (m)

Post by silverblast » Tue Feb 27, 2007 12:07 am

I don't think you need to make a special schedule for these types of judgements, but I do believe a yellow-red card option seems very useful..
Just some brainstorming:
For minor violations: Yellow card
- which sets a limit to the transfers (or even block transfers?) for the rest of the season in case of a manager who did suspicious transfers
- which unables the ability to join in Friendly Cups for the rest of the season in case of a manager who played tricks on managers in a friendly cup.
- Which blocks the ability of putting stadium boards in case of messing with the links.
- ...
For severe violations: Red card (= two yellows)
- Just ban :P

Yellow then always comes with a sort of punishment. Or go the mental way: Give the manager a yellow transfer card so everyone can see he is not to be trusted. 8)
Anyway, I think the sheriffs would have much more fun doing their job if there was a grade of punishments to give, and their fingers on the buttons to decide which punishment it will be. :)
The Arbiters - F.73

Previously: Olimpia Piraeus - H.171

A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools - D. Adams, 2009.

User avatar
Belfast_Giants
Team President
Posts: 555
Joined: Fri Oct 06, 2006 12:13 am
Location: Nederland

Post by Belfast_Giants » Tue Feb 27, 2007 1:11 am

Jumbo wrote:Someone has ban because he has 5 teams
And someone has ban because he did not read rules
that´s not fair :roll:
well that's easily fixed .. read the rules make sure you don't break them. :P
Season 21: 11e in H.295

User avatar
Belfast_Giants
Team President
Posts: 555
Joined: Fri Oct 06, 2006 12:13 am
Location: Nederland

Post by Belfast_Giants » Tue Feb 27, 2007 1:12 am

silverblast wrote:I don't think you need to make a special schedule for these types of judgements, but I do believe a yellow-red card option seems very useful..
Just some brainstorming:
For minor violations: Yellow card
- which sets a limit to the transfers (or even block transfers?) for the rest of the season in case of a manager who did suspicious transfers
- which unables the ability to join in Friendly Cups for the rest of the season in case of a manager who played tricks on managers in a friendly cup.
- Which blocks the ability of putting stadium boards in case of messing with the links.
- ...
For severe violations: Red card (= two yellows)
- Just ban :P

Yellow then always comes with a sort of punishment. Or go the mental way: Give the manager a yellow transfer card so everyone can see he is not to be trusted. 8)
Anyway, I think the sheriffs would have much more fun doing their job if there was a grade of punishments to give, and their fingers on the buttons to decide which punishment it will be. :)
I gotta say.. I get the feeling we'd get a superiority complex coming on with the sherrifs :P.. (gods of the SP punishment :P)
Season 21: 11e in H.295

Locked

Return to “Requested / Upcoming features”