when selling a player

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jojojo
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when selling a player

Post by jojojo »

i thought of this brilliant idea how about when you r selling a player you can change the asking price if no one has bidded while he is on the market it would save a lot time (you wouldnt have to take him of the market and put him back on again) i think this idea would be easy to implement what do you think.
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silverblast
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Re: when selling a player

Post by silverblast »

jojojo wrote:i thought of this brilliant idea how about when you r selling a player you can change the asking price if no one has bidded while he is on the market it would save a lot time (you wouldnt have to take him of the market and put him back on again) i think this idea would be easy to implement what do you think.
The effect is the same on a players morale, and I don't believe SoccerProject wants to promote putting less time in the game. :wink:

For the same reasons, you could say that training automatically changes to the right unmaxed skills every day. You could state that FrC's automatically get your B-lineup and L/B-games get your A-lineup..

Of course; 'to save time'.

Sorry to say, but I don't believe your idea is so brilliant... :wink:
It doesn't take that much time to put the player on the TL for a new price anyway. :)
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dejankol
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Post by dejankol »

Except Silverblast's good point I can say that everybody would put high starting prices, because they could lower them in any time.
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Helios
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Post by Helios »

its not a bad idea...would do i think
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jojojo
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Post by jojojo »

yyh if you r on the run you need to change the price of a player it takes ages
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Helios
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Post by Helios »

i totally agree...
Hysteria

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