Since this the question of adding this feature has been asked many times before I will just copy the link to the last topic on this feature.
http://forum.soccerproject.com/viewtopi ... ubstitutes
Just keeping the idea flowing
Maybe someone knows if it's on the todo list?
Substitutes
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Re: Substitutes
Well as was said before, the problem is that we can't be sure how the 90 minutes of play are calculated. First, the way the games are run might not allow for conditional statements, and second, it might make the sim times significantly longer. If we're talking about trading speed for functionality then you have to choose which functions you add very carefully. We already see complaints about sim times on occasion.Red_Army_Squad wrote:Since this the question of adding this feature has been asked many times before I will just copy the link to the last topic on this feature.
http://forum.soccerproject.com/viewtopi ... ubstitutes
Just keeping the idea flowing
Maybe someone knows if it's on the todo list?
If it is possible to add this (and more importantly, be able to change tactics on the fly) without a big trade off, then absolutely I would like to see it.
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Let's start with being able to set individual orders for all 5 substitutes every game...
The Arbiters - F.73
Previously: Olimpia Piraeus - H.171
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools - D. Adams, 2009.
Previously: Olimpia Piraeus - H.171
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools - D. Adams, 2009.
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Is it possible to make something that players get injured during a simulation so they can be replaced and after the simulation they are not injred anymore?
Or if a player reaches 75% fitness he will be replaced. I know this can be made with 'if' and 'then'.
Like I said substitutes are useless, they don't get any exp. or moral. But if you would let them play it will be not only good for the substitutes but also for the players on the pitch cause they get to rest a bit longer.
Or if a player reaches 75% fitness he will be replaced. I know this can be made with 'if' and 'then'.
Like I said substitutes are useless, they don't get any exp. or moral. But if you would let them play it will be not only good for the substitutes but also for the players on the pitch cause they get to rest a bit longer.
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only if the condition formula will be changed.like it is now the players lose 15-20% and gain 15% after the game.if they play or not they get 15%.if the player play 90 min or 50 in the first 11 he will lose between 15 and 20.this is not affecting anything.if the substitutes don't get any point of moral or condition draw is only a new thing that would not help managers with nothing.to implement this you have to change a lot the game engine.the individual orders are good for the substitutes.i support this ideea.But if you would let them play it will be not only good for the substitutes but also for the players on the pitch cause they get to rest a bit longer.
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