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Substitutes
Posted: Wed May 16, 2007 11:04 pm
by Red_Army_Squad
Since this the question of adding this feature has been asked many times before I will just copy the link to the last topic on this feature.
http://forum.soccerproject.com/viewtopi ... ubstitutes
Just keeping the idea flowing
Maybe someone knows if it's on the todo list?
Re: Substitutes
Posted: Thu May 17, 2007 1:42 am
by Paul_G
Red_Army_Squad wrote:Since this the question of adding this feature has been asked many times before I will just copy the link to the last topic on this feature.
http://forum.soccerproject.com/viewtopi ... ubstitutes
Just keeping the idea flowing
Maybe someone knows if it's on the todo list?
Well as was said before, the problem is that we can't be sure how the 90 minutes of play are calculated. First, the way the games are run might not allow for conditional statements, and second, it might make the sim times significantly longer. If we're talking about trading speed for functionality then you have to choose which functions you add very carefully. We already see complaints about sim times on occasion.
If it is possible to add this (and more importantly, be able to change tactics on the fly) without a big trade off, then absolutely I would like to see it.
Posted: Thu May 17, 2007 9:35 am
by Red_Army_Squad
Yeah I know it's hard like silverblast said before. But substitutes are useless now unless someone is injured...
Posted: Thu May 17, 2007 8:25 pm
by silverblast
Let's start with being able to set individual orders for all 5 substitutes every game...

Posted: Fri May 18, 2007 5:01 pm
by Red_Army_Squad
Is it possible to make something that players get injured during a simulation so they can be replaced and after the simulation they are not injred anymore?
Or if a player reaches 75% fitness he will be replaced. I know this can be made with 'if' and 'then'.
Like I said substitutes are useless, they don't get any exp. or moral. But if you would let them play it will be not only good for the substitutes but also for the players on the pitch cause they get to rest a bit longer.
Posted: Sun May 20, 2007 2:14 pm
by TSY
this is a website game. If you really want this, get a champion manager cd and install on your com! lol
Posted: Sun May 20, 2007 8:46 pm
by Helios
The real fun of it is to play it against your friends all around the world. To get to know people from different countries..this is SoccerProject spirit.
Posted: Tue May 22, 2007 6:12 am
by unicool
But if you would let them play it will be not only good for the substitutes but also for the players on the pitch cause they get to rest a bit longer.
only if the condition formula will be changed.like it is now the players lose 15-20% and gain 15% after the game.if they play or not they get 15%.if the player play 90 min or 50 in the first 11 he will lose between 15 and 20.this is not affecting anything.if the substitutes don't get any point of moral or condition draw is only a new thing that would not help managers with nothing.to implement this you have to change a lot the game engine.the individual orders are good for the substitutes.i support this ideea.
Posted: Tue May 22, 2007 10:34 am
by Red_Army_Squad
Yes I also support silverblasts idea, but still when you have it, it is useless unless someone gets injured. I don't know what has to be done if you want to have substitutes, but I think whatever it is, it has to be implented so they won't be useless anymore...